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AI Insights · Timothy · July 2025

Top 5 Boxing Games Performance in Spain, Q2 2025

Explore the performance trends of the top boxing games in Spain during Q2 2025, with insights on downloads, revenue, and active users.

Top 5 Boxing Games Performance in Spain, Q2 2025

In Q2 2025, the top boxing games in Spain showed varied performance trends across downloads, revenue, and active user metrics. According to Sensor Tower, these insights provide a closer look at the gaming landscape on a unified platform.

I, The One - Fighting Games from Azur Interactive Games Limited experienced a peak in weekly revenue at $50 in late June. The downloads fluctuated, reaching over 4.3K in the final week of June. Active users increased steadily, finishing at nearly 9.8K.

Boss Fight. by BoomBit, Inc. saw its weekly revenue peak at $52 in early June, with a notable rise in downloads reaching 6.3K in the last week of the quarter. Active users grew consistently, ending at approximately 54.8K.

Real Boxing 2 from Vivid Games S.A. maintained a stable revenue stream, peaking at $328 at the quarter's start. Downloads showed a surge to 3.9K by the end of June, and active users increased to just over 5K.

WWE Mayhem by Reliance Games had a notable revenue peak of $409 in the final week. Downloads were relatively consistent, with minor fluctuations, while active users hovered around 1.8K by the end of the period.

Arm Wrestling Master from GOODROID, Inc. showed stable active user numbers, closing the quarter with approximately 7.7K, despite no revenue reported. Downloads remained modest, with slight variations throughout the quarter.

These trends highlight the dynamic nature of the boxing game market in Spain, with more detailed insights available on Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025